System Tweaks[ | ]
Pagefile[ | ]
(LESS SUGGESTION, MORE REQUIREMENT)
RT is a massive game and requires a lot of memory. The RT-Crew's minimum system requirement is to have at least 16GB of physical RAM (more is STRONGLY RECOMMENDED) to minimize crashing from insufficient memory. Additionally, as a general configuration rule for all computers, make sure you have set a PageFile that is at least 1.5x the amount of your physical RAM, ideally on your fastest drive. The Launcher will prompt you to do so if your pagefile is too small—ignore this warning at your own risk.
See Instructions For Setting Your Pagefile.
WHY IS THIS IMPORTANT? This is because the version of Unity that Battletech was built on likes to semi-randomly dump active memory to Pagefile. Combine this issue with the absolutely massive amounts of additional content (15x more content than base game), RAM/Pagefile will be eaten alive. Code wizards have already fixed whatever can be fixed, other wise the game would required 60GB+ of RAM and a pagefile of 90GB+.
Restarting often[ | ]
Thanks to vanilla spaghetti code and other memory related unpleasantness in Unity engine, even massive amounts of RAM and PageFile will get filled quickly. To mitigate this, it is suggested the game be restarted every few hours or every few mission. This can vary from system to system, but running the game for more than 6 hours has been known to cause the game to actually refer to code from previously completed missions and cause it to do crazy things.
Exclude folders in Windows Defender (and other Anti-Virus)[ | ]
Add both the RogueTech cache and BattleTech game folders to your exclusion list.
https://support.microsoft.com/en-us/help/4028485/windows-10-add-an-exclusion-to-windows-security
Process Lasso[ | ]
This is a potential fix for most stutters, and may not apply to everyone. HBSBT is on an older version of Unity Engine, and is heavily bound by single-thread performance. By telling the game to not use threads 0 and 1, Windows system and other background apps are free to use those threads and not impact performance on the game.
Get process lasso (https://bitsum.com/get-lasso-pro/ only needs free version)
- Make sure it autostarts
- Launch RT, then in process lasso, right-click Battletech.exe and set the following:
- Priority Class>Always>High
- CPU Affinity>Always>Deselect CPUs 0 and 1
- IO Priority>Always>High
GFX Controls[ | ]
Set vsync to fast and go max performance options in either nVidia control panel or AMD control panel. As roguetech in many systems is cpu-bound, some users with powerful gpu have reported that enabling sync frees cpu cycles the game would otherwise use to render additional frames. Setting a resonable maximum frame number might also help.
Filesystem and Drive Management[ | ]
If you only have one drive, you can ignore this section.
Your game files should exist on your fastest drive. The cache is just your install files and can exist anywhere, it doesn't affect performance.
Tarkov Fix[ | ]
This has been implemented as the Multithread Option. Select Multithread to enable.
Original fix and credit (Deprecated) |
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Many users have reported that the advice on the unity engine game Escape from Tarkov has shown improvements to performance
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RT Tweaks[ | ]
Launcher Tweaks[ | ]
RT Configuration[ | ]
These are the Configuration Options when installing RT. To change these, click Update, then click Reconfigure RT
CombatLog Toggle[ | ]
Especially for those with shader performance issues (i.e. Windows7/DX11), disabling floaties and switching to CombatLog, then leaving CombatLog closed has been known to help with performance.
Fire FX[ | ]
Updated Fire FX uses less particle effects with less smoke effects. However, this is known to cause cosmetic issues. Using Original Fire FX may help with stability if shaders are an issue.
SpeedMod Options (Game seems to hang for a bit when processing actions)[ | ]
SpeedMod and the in-game setting to Speed Up Combat accomplish similar things. Combining the two can make combat really zoom, but frames and animations will be skipped and the game will feel as if it's stuttering. Some systems prefer to use SpeedMod, some systems prefer the in-game setting, and some are okay with both enabled. If you're seeing stuttering, the most common reliable setting here is to disable SpeedMod entirely and use the spacebar in-game.
FX Options[ | ]
On older systems enabling the optional mod Crystal Clear during installation might help, but to many players it actually lowers performance. Our recommendation is to only try this as a last resort, and make sure you have a baseline performance without it installed to compare with.
Rendering Options[ | ]
If your computer was built this millenium, use MultiThread Rendering enabled. The more threads your CPU has, the more gains you will see out of this.
RTPerfFix[ | ]
A large amount of process errors and hangups are fixed through this mod. While not RT specific, it has been developed with RT in mind.
This mod has been reported to cause issues on some computers. You may be asked to disable it during support tickets.
Borderless Window Mode[ | ]
In the RT Launcher, select Borderless Windowed Mode under Set Preferences
This also helps with crashes when alt-tabbing out, as the game never truly minimizes. Great for joining the community on Discord while you play!
In Game Tweaks[ | ]
While in game, go to Options > Video > Advanced for the following options
Slowdowns or crashes in Urban Biomes (City Maps)[ | ]
[Urban Biome] Reduce Props
This will remove civilian cars and other cosmetic litter. HUGE performance gains on Urban Biomes
Other Cosmetics[ | ]
These are cosmetics that can easily provide performance gains. Experiment to find the right balance for you, or simply disable everything for maximum performance.
- Bloom Quality - Low
- Ambient Occlusion - Disabled
- AntiAliasing - Disabled
- Motion Blur - Disabled
- Reflection - Disabled
- VSync - Disabled
Disabling Aura Circles[ | ]
Disabling auras can help with frame rates. To do so, use the key combination: Ctrl+A