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Description

This looted Mad Dog somehow ended up in a pirates hand, that managed to repair it back to a functional level with some jury rigged equipments and ducts tapes, lots of duct tapes. The weapons are the same, but even worse, if you keep pushing this mech in a fight.


Mech HP

Left Center Right
Arms/Head A=80/100
S=50
A=45/45
S=16
A=80/100
S=50
Torso FA=100/140
RA=35/70
S=70
FA=119/200
RA=40/100
S=70
FA=100/140
RA=35/70
S=70
Legs/TOTAL A=95/140
S=70
A=824/1245
S=466
A=95/140
S=70


Loadout

  • QUIRK: Advanced Optics


Fixed Dynamic
  • 1x Ammo SRM AX
  • 1x Ammo LRM Thunder Augmented
  • 1x LRM Hydra
  • 1x Ammo MRM IMP
  • 1x Ammo LRM Thunder-I
  • 1x Ammo SRM Tandem
  • 2x Lower Arm
  • 2x Shoulder
  • 2x Upper Arm
  • 1x Engine Core 300
  • 2x Engine
  • 1x Engine XL
  • 1x Heat Sink Kit (C)
  • 2x Foot
  • 2x Hip
  • 2x Lower Leg
  • 2x Upper Leg
  • 1x Endo-Steel (C)
  • 1x Warfare Suite QS
  • 1x Spiked Helmet (PRT)
  • 1x Engine HS
  • 1x Gyro XL
  • 1x Pirate FCS
  • 1x Stealth X
  • 1x CoolShot
  • 4x ATM 9 (P)
  • 2x M. Heavy Laser (P)


Factions


Mech Bay

Mechdef scavenger MDD-P

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