Roguetech Wiki
Advertisement
Inner Sphere Standard IS-INF
UixTxrIcon expa
Signature
IS-INF
Class
POWER
Tonnage
4
HardPoints
8BA 20JJ
Total Health
A=180/240 S=104
RT Module
Base 3061
Compatible Variants
Factions

Description[ | ]

The Inner Sphere Standard was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. Lacking any battlefield salvage on which to base their development though, engineers were forced to work off of ancient rumors of early power armor suits like the Nighthawk, more akin to armored Exoskeletons than the 'Toads' currently rampaging through known space, and these prototypes fared poorly during testing. It took salvage from the first victories over the Clans to truly kick-start the development of battle armor. The New Avalon Institute of Science was the first to reproduce in part the Clans' Elemental armor as the Inner Sphere Standard.

Quirk: IS Standard

Drop Cost Multiplier: 0.888

Mech Affinity
  • Ankle biter (20): -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
Special Tags

OmniMech

Mech Bay[ | ]


Fixed Gear Affinity
Boarding Claws (1) Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
PA Jump Jets (2) Swarm! (100): +1 DFA Accuracy, +10% DFA Damage
Boarding Claws (1) Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
PA Jump Jets (2) Swarm! (100): +1 DFA Accuracy, +10% DFA Damage
Boarding Claws (1) Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
PA Jump Jets (2) Swarm! (100): +1 DFA Accuracy, +10% DFA Damage
Boarding Claws (1) Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
PA Jump Jets (2) Swarm! (100): +1 DFA Accuracy, +10% DFA Damage
Battle Armor Dodge! (110): +1 Defense
BA Systems (3) Runner (140): +1 Walk Move Point
IS Standard Anti Mech Tactics (130): -20% Damage Taken
Left Center Right
Arms/Head Health A=0/0
S=1
A=45/60
S=25
A=0/0
S=1
HardPoints [ ] [ 2BA ] [ ]
Fixed
Dynamic
Torso Health FA=45/60 RA=0/0
S=25
FA=45/60 RA=0/0
S=25
FA=45/60 RA=0/0
S=25
HardPoints [ 2BA ] [ 2BA ] [ 2BA ]
Fixed
Dynamic
Legs Health A=0/0
S=1
A=0/0
S=1
HardPoints [ ] [ ]
Fixed
Dynamic
Advertisement