Amazon IS-A | |
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Signature |
IS-A |
Class |
POWER |
Tonnage |
4 |
HardPoints |
8BA 20JJ |
Total Health |
A=220/240 S=104 |
RT Module |
DarkAge |
Compatible Variants | |
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Factions | |
Description
The Amazon battle armor was created by the Magistracy of Canopus. Based on the standard Inner Sphere battle armor, the Amazon uses advanced armor to increase protection and provides a jump capability of 90 meters. This allows Amazon-equipped troops to clear obstacles that would stop other battle armor units. The Amazon is used by both the Magistracy and the Capellan Confederation. Amazons deployed by the Capellan Confederation Armed Forces faced Cavalier battle armor and turned in a better performance.
Quirk: Armored
Drop Cost Multiplier: 0.888
Mech Affinity |
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Special Tags |
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OmniMech |
Mech Bay
- QUIRK: Armored
- Special: Fixed - BA ECM
- Special: Fixed - Battle Armor
Fixed Gear | Affinity |
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Boarding Claws (1) | Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability |
PA Jump Jets (2) | Swarm! (100): +1 DFA Accuracy, +10% DFA Damage |
Boarding Claws (1) | Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability |
PA Jump Jets (2) | Swarm! (100): +1 DFA Accuracy, +10% DFA Damage |
Boarding Claws (1) | Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability |
PA Jump Jets (2) | Swarm! (100): +1 DFA Accuracy, +10% DFA Damage |
Boarding Claws (1) | Claw! (80): +1 Physical Accuracy, +10% Physical Weapon Damage and Stability |
PA Jump Jets (2) | Swarm! (100): +1 DFA Accuracy, +10% DFA Damage |
BA ECM | Stalker (140): +1 Probe, +1 Local ECM |
Battle Armor | Dodge! (110): +1 Defense |
BA Systems (3) | Runner (140): +1 Walk Move Point |
Armored | Anti Mech Tactics (130): -20% Damage Taken |
Left | Center | Right | ||
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Arms/Head | Health | A=0/0 S=1 |
A=55/60 S=25 |
A=0/0 S=1 |
HardPoints | [ ] | [ 2BA ] | [ ] | |
Fixed |
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Dynamic | ||||
Torso | Health | FA=55/60 RA=0/0 S=25 |
FA=55/60 RA=0/0 S=25 |
FA=55/60 RA=0/0 S=25 |
HardPoints | [ 2BA ] | [ 2BA ] | [ 2BA ] | |
Fixed |
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Dynamic | ||||
Legs | Health | A=0/0 S=1 |
A=0/0 S=1 | |
HardPoints | [ ] | [ ] | ||
Fixed |
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Dynamic |