Catapult CPLT-X1 | |
---|---|
Signature |
CPLT-X1 |
Class |
HEAVY |
Tonnage |
65 |
Base Move |
4 |
HardPoints |
3E 3M 1S 20JJ |
Total Health |
A=860/1310 S=491 |
RT Module |
Optionals-PirateTech-Base |
Compatible Variants | |
Factions | |
|
Description[ | ]
A Retro Tech upgrade to the aging Catapult design, remodelled to employ 2 MARS Rocket Artillery Systems, Partial Wings and a uncanny ability to redeploy its mighty but limited payload as required.
Drop Cost Multiplier: 1.07
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy |
40 | Stubble Wings (Quirk) | Im a Leaf on the Wind: +1 DFA Accuracy, -25% DFA Stability and Damage Taken |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
160 | MARS (2) | Pinpoint Rockets: +1 Missile Evasion Ignore |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=80/100 S=50 |
A=45/45 S=16 |
A=80/100 S=50 |
HardPoints | [ 1M ] | [ 1M ] | ||
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=105/150 RA=40/75 S=75 |
FA=130/210 RA=55/105 S=75 |
FA=105/150 RA=40/75 S=75 |
HardPoints | [ 1E 1S ] | [ 1E ] | [ 1E 1M ] | |
Fixed |
2x Ammo MARS
|
2x Ammo MARS
| ||
Dynamic |
2x Jump Jet (H)
|
2x Jump Jet (H)
| ||
Legs | Health | A=90/150 S=75 |
A=90/150 S=75 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
2x Heat Sink
|
2x Heat Sink
|
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Optionals\PirateTech\Base\mech\mechdef_catapult_CPLT-X1.json