Clint CLNT-P | |
---|---|
Signature |
CLNT-P |
Class |
MEDIUM |
Tonnage |
40 |
Base Move |
6 |
HardPoints |
2E 1M 3S 20JJ |
Total Health |
A=560/845 S=326 |
RT Module |
Optionals-PirateTech-Base |
Compatible Variants | |
Factions | |
Description[ | ]
This was once a Clint mech, but now it has spikes all over and it's current weapons, that either fire or blow up in your face.
Drop Cost Multiplier: 1
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Shocktrooper: +2 Right Arm Mounted Accuracy, +1 Piloting, + 1 Gunnery |
40 | Variable Range Targeting (Quirk) | All Range Tracking: +1 Accuracy |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=60/60 S=30 |
A=45/45 S=16 |
A=60/60 S=30 |
HardPoints | [ 1E 1S ] | [ 1S ] | ||
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=60/100 RA=25/50 S=50 |
FA=70/120 RA=35/60 S=50 |
FA=60/100 RA=25/50 S=50 |
HardPoints | [ 1M ] | [ 1S ] | [ 1E ] | |
Fixed | ||||
Dynamic |
3x Heat Sink
| |||
Legs | Health | A=60/100 S=50 |
A=60/100 S=50 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Optionals\PirateTech\Base\mech\mechdef_clint_CLNT-P.json