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Clint CLNT-P
Clint
Signature
CLNT-P
Class
MEDIUM
Tonnage
40
Base Move
6
HardPoints
2E 1M 3S 20JJ
Total Health
A=560/845 S=326
RT Module
Optionals-PirateTech-Base
Compatible Variants
Factions

Description[ | ]

This was once a Clint mech, but now it has spikes all over and it's current weapons, that either fire or blow up in your face.

Drop Cost Multiplier: 1

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Shocktrooper: +2 Right Arm Mounted Accuracy, +1 Piloting, + 1 Gunnery
40 Variable Range Targeting (Quirk) All Range Tracking: +1 Accuracy
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=60/60
S=30
A=45/45
S=16
A=60/60
S=30
HardPoints [ 1E 1S ] [ 1S ]
Fixed
Dynamic
Torso Health FA=60/100 RA=25/50
S=50
FA=70/120 RA=35/60
S=50
FA=60/100 RA=25/50
S=50
HardPoints [ 1M ] [ 1S ] [ 1E ]
Fixed
Dynamic
Legs Health A=60/100
S=50
A=60/100
S=50
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Optionals\PirateTech\Base\mech\mechdef_clint_CLNT-P.json

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