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Black Knight BL-6-KNT
UixTxrIcon blackknight
Signature
BL-6-KNT
Class
HEAVY
Tonnage
75
Base Move
4
HardPoints
8E 1S 20JJ
Total Health
A=880/1430 S=536
RT Module
Eras-ClanInvasion3061-Base
Compatible Variants
Factions
  • Clans Faction Group
  • Amaris Empire
  • Calderon Protectorate
  • Clan Mongoose
  • Clan Sea Fox
  • Clan Stone Lion
  • Clan Widowmaker
  • Clan Wolverine
  • ComStar
  • Draconis Combine
  • Duchy Of Andurien
  • Duchy of Tamarind-Abbey
  • Escorpion Imperio
  • Filtvelt Coalition
  • Finmark Free Republic
  • Free Rasalhague Republic
  • Free Worlds League
  • Fronc Reaches
  • Ghost Bear Dominion
  • Green Ghosts
  • Marik-Stewart Commonwealth
  • Oriente Protectorate
  • Outworld Alliance
  • Regulan Fiefs
  • Republic of Sphere
  • Rim Collection
  • Rim Commonality
  • Rim Worlds Republic
  • SLDF in Exile
  • Society
  • Star League Defense Force
  • Taurian Concordat
  • Terran Hegemony
  • The Dark Caste
  • Umayyad Caliphate
  • Word of Blake

Description[ | ]

The Black Knight 6-KNT is a dedicated Energy weapon platform. It can shell out hellish damage with its beams and shrug off a lot of damage. Just make sure to keep its heat in check.

Drop Cost Multiplier: 1.09

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Supercooled: +10 Heat Sinking
40 Command Mech (Quirk) High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times)
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=100/120
S=60
A=45/45
S=16
A=100/120
S=60
HardPoints [ 2E ] [ 1E ] [ 1E ]
Fixed
Dynamic
Torso Health FA=100/160 RA=35/80
S=80
FA=125/230 RA=40/115
S=80
FA=100/160 RA=35/80
S=80
HardPoints [ 2E ] [ 1S ] [ 2E ]
Fixed
Dynamic
Legs Health A=100/160
S=80
A=100/160
S=80
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_blackknight_BL-6-KNT.json

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