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Archer ARC-2K
Archerorig
Signature
ARC-2K
Class
HEAVY
Tonnage
70
Base Move
4
HardPoints
2E 4M 1S 20JJ
Total Health
A=880/1345 S=501
RT Module
Eras-ClanInvasion3061-Base HeavyMetal
Compatible Variants
Factions

Description

The 2K Archer was a modification built for House Kurita in 2856, designed to increase its direct firepower capability and give it more staying power on the battlefield once it had run out of ammunition

Drop Cost Multiplier: 1.08

Mech Bay

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy
40 Battle Fists (Quirk) Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=90/110
S=55
A=45/45
S=16
A=90/110
S=55
HardPoints [ 1E 1M ] [ 1E 1M ]
Fixed
Dynamic
Torso Health FA=100/150 RA=30/75
S=75
FA=145/220 RA=40/110
S=75
FA=100/150 RA=30/75
S=75
HardPoints [ 1M ] [ 1S ] [ 1M ]
Fixed
Dynamic
Legs Health A=105/150
S=75
A=105/150
S=75
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base HeavyMetal\mech\mechdef_archer_ARC-2K.json

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