Weapons/Ballistic/Rotary AC5 (PRT)

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Rotary AC/5 (PRT)[edit | edit source]

Description[edit | edit source]

However a Pirate got their hands on a functional RAC5, and however they couldn't just leave it well enough alone! They increased the ammo feed, removed the safety limiters and for good measure torched occult symbols all over it....

Uses RAC5 Ammo.

Left Click on Chance to hit during battle to switch firing mode

Manufacturer Tonnage slots Value(K)
Satan 15 6 1970

Bonuses and attributes[edit | edit source]

  • This weapon has a recoil of 4
  • Weapon damage varies between +/-3
  • Weapon has a 5 misfire multiplier - recoil x multiplier = misfire chance
  • Exposed ammo feed can explode for 50 damage
  • Pirate Rotary Autocannons fire a barrage of 5 shots, and have select-fire of 1-6 shots, with increased heat, recoil and jam chance at higher fire rates

Firing modes[edit | edit source]

Damage Per salvo Modifiers Range Chance to jam at gunnery skill level(%) Other effects
Mode Default Ammo Norm Heat Stab Rounds Projectiles Heat Recoil Accuracy Evasion ignored Crit Chance Falloff TAC Min Short Medium Long Max 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
x1 RAC5 11 0 3 1 5 7 2 0 0 0.06 0 150 300 450 530 10 9 8 7 6 5 4 3 2 1 0 0 0 0 0
x2 RAC5 11 0 3 2 5 14 3 0 0 0.06 0 150 300 450 530 15 14 12 11 9 8 6 5 3 2 0 0 0 0 0
x3 RAC5 11 0 3 3 5 21 4 0 0 0.06 0 150 300 450 530 20 18 16 14 12 10 8 6 4 2 0 0 0 0 0
x4 RAC5 11 0 3 4 5 28 5 0 0 0.06 0 150 300 450 530 37 34 30 27 24 20 16 13 9 5 1 0 0 0 0
x5 RAC5 11 0 3 5 5 35 6 0 0 0.06 0 150 300 450 530 52 48 44 39 34 29 24 19 14 8 2 0 0 0 0
x6 RAC5 11 0 3 6 5 42 7 0 0 0.06 0 150 300 450 530 66 61 56 51 45 39 32 25 18 11 3 0 0 0 0

Component Explosion[edit | edit source]

If the Rotary AC/5 (PRT) is destroyed during battle due to critical hits, it will explode, causing:

  • 50 Regular damage
  • 25 Stability damage