Weapons/Ballistic/MG Heavy (PRT)

From Roguetech Wiki
Jump to: navigation, search

MG Heavy (PRT)[edit | edit source]

Description[edit | edit source]

The second and third barrels on this machine gun have been arc welded together and somehow jammed into the frame here. The feeding mechanism has been looped around to feed the additional breaches as well. This entire rat's nest weighs twice what it would take to mount a couple more machine guns in the first place.

Uses HMG Ammo. Left Click on Ammocount/Damage value during battle to switch firing mode

Manufacturer Tonnage slots Value(K)
Another Idiot 2 3 322

Bonuses and attributes[edit | edit source]

  • +50% bonus damage against overheating targets
  • This weapon has a recoil of 3
  • Weapon damage varies between +/-1
  • Weapon has a 3 misfire multiplier - recoil x multiplier = misfire chance
  • Exposed ammo feed can explode for 50 damage
  • 1 Evasion pips ignored by this weapon
  • Machineguns are rapid-fire weapons with select-fire that increases rate-of-fire, but have recoil and can jam

Firing modes[edit | edit source]

Damage Per salvo Modifiers Range Chance to jam at gunnery skill level(%) Other effects
Mode Default Ammo Norm Heat Stab Rounds Projectiles Heat Recoil Accuracy Evasion ignored Crit Chance Falloff TAC Min Short Medium Long Max 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
x1 HMG 3 1 0.4 3 1 9 1 0 1 1.30 0 60 120 180 240 3 3 2 2 2 2 1 1 1 0 0 0 0 0 0
x2 HMG 3 1 0.4 6 1 16 2 0 1 1.30 0 60 120 180 240 6 5 5 4 4 3 2 2 1 1 0 0 0 0 0
x3 HMG 3 1 0.4 9 1 23 4 0 1 1.30 0 60 120 180 240 12 11 10 8 7 6 5 4 2 1 0 0 0 0 0
x4 HMG 3 1 0.4 12 1 30 3 0 1 1.30 0 60 120 180 240 24 21 19 17 15 13 10 8 6 3 1 0 0 0 0
x5 HMG 3 1 0.4 15 1 37 4 0 1 1.30 0 60 120 180 240 40 37 33 29 26 22 18 14 10 6 2 0 0 0 0
x6 HMG 3 1 0.4 18 1 44 5 0 1 1.30 0 60 120 180 240 56 51 46 41 36 31 26 20 15 9 3 0 0 0 0

Component Explosion[edit | edit source]

If the MG Heavy (PRT) is destroyed during battle due to critical hits, it will explode, causing:

  • 50 Regular damage
  • 15 Stability damage
  • 30 Heat damage