Weapons/Ballistic/AC2 Imperator

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AC/2 Imperator[edit | edit source]

Description[edit | edit source]

Intended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton.

Uses AC2 Ammo.

Manufacturer Tonnage slots Value(K)
Imperator 6 1 100

Bonuses and attributes[edit | edit source]

  • Deals area-of-effect damage within 30 meters of impact
  • Additional area-of-effect damage of 8 to primary and secondary targets
  • Imperator AC: minor area-of-effect damage
  • Autocannons are single-shot ballistic weapons with multiple ammo types that suffer from recoil

Firing modes[edit | edit source]

Damage Per salvo Modifiers Range Chance to jam at gunnery skill level(%) Other effects
Mode Default Ammo Norm Heat Stab Rounds Projectiles Heat Recoil Accuracy Evasion ignored Crit Chance Falloff TAC Min Short Medium Long Max 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
AC2 16 0 1.6 1 1 3 0 0 0 0.08 120 240 480 720 780