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METAL STORM METALSTORM CLAN SUPERHEAVY TANK
Signature
METAL STORM METALSTORM CLAN SUPERHEAVY TANK
Class
Super Heavy Tanks
Tonnage
200
Base Move
2 Tracked
Total Health
A=2650 S=700
RT Module
Optionals
Compatible Variants
  • METAL STORM METALSTORM CLAN SUPERHEAVY TANK
Factions

Description[ | ]

Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.

Biome Restrictions: None.


Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
40 Monolithic Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
60 Crew Compartment (2) Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors
60 Generic Master: +1 Tactics Boost
80 Turret Systems (5) Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability
100 Generic Elite: +1 Gunnery Boost
145 C.A.S.E. (2) Resilience: +5% Crit Resist
150 Engine XXL (C) Tuned Engine: -5% Heat Generated

Vehicle Bay[ | ]

Left Center Right
Front Health A=600 S=140
Fixed
Sides/Turret Health A=500 S=140 A=550 S=140 A=500 S=140
Fixed
Rear Health A=500 S=140
Fixed

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Optionals\Superheavys\Base\vehicle\vehicledef_METALSTORM_CLAN_SUPERHEAVY_TANK.json

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