KING SCORPION KINGSCORPION | |
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Signature |
KING SCORPION KINGSCORPION |
Class |
LIGHT |
Tonnage |
35 |
Base Move |
4 Tracked |
Total Health |
A=555 S=100 |
RT Module |
Eras |
Compatible Variants | |
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Factions | |
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Description[ | ]
The King Scorpion is a straightforward attempt to update the famous, or perhaps infamous, Scorpion Light Tank for the modern era without completely losing the simplicity and low cost that made it popular in the first place. Its most advanced piece of equipment is an Ultra AC/5, and ferro-fibrous armor. Neatly doubling its protection and firepower while adding only 10 more tons to the chassis.
Biome Restrictions: This unit can not deploy in Lunar or Martian biomes due to using an ICE.
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
40 | NarrowLow Profile | Hull Down: +1 Defense, -5% Visibility (Quirk) |
60 | Crew Compartment (2) | Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors |
60 | Generic | Master: +1 Tactics Boost |
80 | Turret Systems (5) | Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability |
100 | Generic | Elite: +1 Gunnery Boost |
Vehicle Bay[ | ]
Left | Center | Right | ||
---|---|---|---|---|
Front | Health | A=150 S=20 | ||
Fixed | ||||
Sides/Turret | Health | A=100 S=20 | A=125 S=20 | A=100 S=20 |
Fixed | ||||
Rear | Health | A=80 S=20 | ||
Fixed |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\Republic3081-3130\Base\vehicle\vehicledef_KINGSCORPION.json