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KING SCORPION KINGSCORPION
Signature
KING SCORPION KINGSCORPION
Class
LIGHT
Tonnage
35
Base Move
4 Tracked
Total Health
A=555 S=100
RT Module
Eras
Compatible Variants
  • KING SCORPION KINGSCORPION
Factions

Description[ | ]

The King Scorpion is a straightforward attempt to update the famous, or perhaps infamous, Scorpion Light Tank for the modern era without completely losing the simplicity and low cost that made it popular in the first place. Its most advanced piece of equipment is an Ultra AC/5, and ferro-fibrous armor. Neatly doubling its protection and firepower while adding only 10 more tons to the chassis.

Biome Restrictions: This unit can not deploy in Lunar or Martian biomes due to using an ICE.


Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
40 NarrowLow Profile Hull Down: +1 Defense, -5% Visibility (Quirk)
60 Crew Compartment (2) Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors
60 Generic Master: +1 Tactics Boost
80 Turret Systems (5) Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability
100 Generic Elite: +1 Gunnery Boost

Vehicle Bay[ | ]

Left Center Right
Front Health A=150 S=20
Fixed
Sides/Turret Health A=100 S=20 A=125 S=20 A=100 S=20
Fixed
Rear Health A=80 S=20
Fixed

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\Republic3081-3130\Base\vehicle\vehicledef_KINGSCORPION.json

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