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== Gear Affinities == |
== Gear Affinities == |
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− | When gear is Fixed to a chassis and cannot be removed, it can provided additional affinity bonuses to the mech it is attached to. You can find which under specific [[Gear]] pages. |
+ | When gear is Fixed to a chassis and cannot be removed, it can provided additional affinity bonuses to the mech it is attached to. You can find which Mechs under specific [[Gear]] pages. |
=== List of all Gear Affinities === |
=== List of all Gear Affinities === |
Revision as of 17:56, 2 March 2021
Overview
Pilots gain one point of Affinity for each mission they undertake in a certain chassis to represent their familiarity with a particular 'Mech. The more missions they perform in that 'Mech, the better they will perform when called to do so again. This increase in skill manifests as bonuses applied to the 'Mech when the pilot reaches certain levels of Affinity.
Decay
Affinities decay if the pilot spends too long without doing a mission in a given chassis. This timer is tracked separately for all chassis a pilot has Affinity in.
By default, a pilot's Affinity with a given chassis will begin to decay 31 days after their last mission in that chassis. Once decay begins, the pilot will lose 1 Affinity in the given chassis per day unless and until they drop in that chassis.
Repairing the Argo's Beta and Gamma Pods increases the time before Affinity begins to decay by 10 days each. Upgrading the Argo's Training pods prevents Affinities from decaying below a certain value; with maximum upgrades, Affinity Decay will not decrease a pilot's Affinity below 40.
Global Bonuses
In addition to mech-specific bonuses, all chassis grant the same bonuses at 5, 10, 60, and 100 Affinity:
Missions Required | Name | Description |
---|---|---|
5 | Warrior | +1 Piloting |
10 | Veteran | +1 Guts |
60 | Master | +1 Tactics |
100 | Elite | +1 Gunnery |
Chassis Affinities
Chassis can provide additional affinity bonuses. You can find more information about each affinity under specific Mechs pages.
Gear Affinities
When gear is Fixed to a chassis and cannot be removed, it can provided additional affinity bonuses to the mech it is attached to. You can find which Mechs under specific Gear pages.
List of all Gear Affinities
Name | Missions Required | Description | Gear List |
---|---|---|---|
Advanced Long Range Targeting | 40 | +1 Long Range Accuracy | Improved Targeting - Long |
Advanced Medium Range Targeting | 40 | +1 Medium Range Accuracy | Improved Targeting - Medium |
Advanced network | 40 | +1 Lance Probe Strength | Morrigan C3i |
Advanced Short Range Targeting | 40 | +1 Short Range Accuracy | Improved Targeting - Short |
Afterburner | 150 | +5% Jump Distance | Queen Upper Leg Proto Jump Jet Extended (SH) Jump Jet (A) Jump Jet (H) Jump Jet (S) Proto Jump Jet (S) Proto Jump Jet (SH) Syberian JJ (H) Partial Wing System |
Airtrooper | 40 | +15% Jump Distance | Aerial Assault |
All Range Tracking | 40 | +1 Accuracy | Variable Range Targeting |
All Seeing | 40 | +25% Vision Range | Advanced Optics |
Alpha Mike Foxtrot | 30 | +20% Jump Attack Damage | Land Air Mech Land Air Mech |
Anti Mech Tactics | 130 | -20% Damage Taken | IS Standard Armored Elemental |
Asskickah | 140 | +1 DFA/Kick Accuracy, +5% DFA/Kick Damage | Jade Talons Leg Spiked Boots Talons |
AutoCannon Mastery | 40 | +1 Accuracy and -2 Recoil for AutoCannons | Accurate Weapon - AC |
Ballistics Mastery | 40 | +1 Accuracy and -1 Recoil for Ballistics | Accurate Weapon - Ballistics |
Barbarian | 120 | +10% Physical Weapon Damage and Stability dealt | Chainsaw Hatchet 1T Hatchet 2T Hatchet 3T Hatchet 4T Hatchet 5T Hatchet 6T Hatchet 7T Hatchet 8T Hatchet 9T Hatchet 10T Energy Axe Tail |
Barrage | 40 | Breaching Shot | Multi Trac |
Big Bad | 40 | +1 Lance Resolve | Intimidating |
Black Ops | 40 | +1 Probe, +1 Local ECM | AR20 WarFare Suite |
Black Ops Recon | 140 | -15% Signature and Visibility and +1 Local ECM | BA Stealth Mimetic FF Stealth Stealth Armor |
Broadcaster | 40 | +1 Tactics for the Lance | Improved Communications |
Broadside | 160 | +30% Stability Damage Dealt | Broadside Boomstick! |
Camouflaged | 40 | -20% Visibility and Signature | OmniStealth |
Cant Touch This | 40 | +1 Defense | Extended Torso Twist 360° Torso Twist |
Careful Aim | 40 | +2 Offensive Push Accuracy | Hyper-Extending Actuactors |
Cased Components | 40 | +50% Crit Resistance | C.A.S.E. III |
CHOMP! | 140 | +10% Charge/Physical Damage | CHOMPAH Tail |
Comfy Coffin | 130 | +1 Piloting, +1 Guts | Cockpit Small Advanced Cockpit Small Torso Mount Cockpit Rule #9 |
Cool Running | 40 | +6 Heat Capacity, -5% Heat Generated | Combat Computer |
Coordination | 40 | +1 Lance Initiative | Battle Computer TC7000 |
Deep Fried | 160 | 10% Heat Damage | Salamander Plasma Cannon Flamer Prometheus Dragon Breath Flamer (C) |
Defender | 40 | +2 Guts | Industrial TSM Industrial TSM |
Destroyer | 120 | +5% Physical Weapon and +15% Stability Damage dealt | Mace 1T Mace 2T Mace 3T Mace 4T Mace 5T Mace 6T Mace 7T Mace 8T Mace 9T Mace 10T Locust Stick Pole Planter |
Energy Mastery | 40 | +1 Accuracy and -1 Recoil for Energy | Accurate Weapon - Energy |
Facefull of Fist | 40 | +1 Punch Accuracy, +5% Punch Damage, +20% Punch Instability | Barrel Fist |
FEAR ME! | 40 | +2 Resolve Gain | Distracting |
Field Command | 140 | +1 Lance Resolve, +1 Lance Initiative | Adv. Command Mod C3 Unit C3i C3 Overlord Command |
Firewalker | 150 | -10% Heat Damage Taken | LRM Hydra Cased Radical PDHS Kit I-RL5 I-RL10 I-RL15 I-RL20 Heat Bank Mk2 Cooling Jacket Radical Compact HS Kit Exchanger (C) Exchanger Mk2 |
Fisticuffs | 40 | +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability | Battle Fists ROAR! |
Flexibility | 40 | +2 Piloting | Integrated TSM |
Flexible Internals | 40 | +3 Heat Capacity, -6% Heat generated | Modular Weapons |
Gauss Mastery | 40 | +1 Accuracy, -1 Recoil and +100% Crit for Gauss | Accurate Weapon - Gauss |
GERONIMO! | 40 | +15% DFA Damage and Stability, -50% DFA Stability Self Damage | Reinforced Legs |
GO FASTAH | 40 | +1 Walk Move Point | Adv. M.A.S.C. |
Guardian | 120 | -10% Stability Damage Taken and +10% Damage Resist | Combat Shield 1T Combat Shield 2T Combat Shield 3T Combat Shield 4T Combat Shield 5T Combat Shield 6T Combat Shield 7T Combat Shield 8T Combat Shield 9T Combat Shield 10T |
Hardened Plates | 40 | -3% Damage Taken, TAC Immune | Rugged Easy to Maintain |
Heavy Gunner (CT) | 40 | +2 Center Torso Accuracy, -15% Stability Damage Taken | Spinal Mount Turret Mount |
High Command | 40 | +1 Lance Resolve, +1 Lance Initiative | Command Mech Battle Computer B2000 |
Hull Down | 40 | +1 Max Evasion | NarrowLow Profile Nimble |
Hunter | 40 | +1 Probe, +10% Sight, +5% Sensors | Integrated Searchlight |
I See You | 40 | +1 Sensors/Probe Detection, +10% Sensors Range | Improved Sensors |
Im a Leaf on the Wind | 40 | +1 DFA Accuracy, -25% DFA Stability and Damage Taken | Stubble Wings |
Imperceptible | 140 | -15% Signature and Visibility | Queen's Carapace Void Ferro-Fibrous (C) Stealth LAM Chameleon LPS (C) Chameleon LPS Black Carapace NSS |
Indomitable | 160 | -5% Damage Taken | Hardened Ferro-Fibrous HarJel Internal Repair Systems Ferro-Lamellor (C) LAM Lamellor |
Juggernaut | 40 | 10% Crit Resistance, -5% Damage Taken | Reinforced Structure |
Just a Flesh Wound | 40 | +3 Pilot Bonus Health | Cowl |
Laser Mastery | 40 | +1 Accuracy and 1 Evasion ignore for Laser | Accurate Weapon - Laser |
Leaf on the Wind! | 120 | +20% Stability Threshhold and Max | LAM Flight Systems LAM Flight Systems |
Lifeboat | 40 | +1 Guts, +1 Piloting, +1 Pilot Bonus Health | Improved Lifesupport |
MachineGun Mastery | 40 | +1 Accuracy and 1 Evasion ignore for MachineGuns | Accurate Weapon - MG |
Marksman | 160 | +1 Specialist Accuracy | HH AP Gauss Rifle(C) HandHeld 2xLRM5 (C) Clan Laser Rifle (L) Laser Rifle (M)(C) Avenger Rifle HandHeld StreakLRM5 (C) HandHeld StreakSRM4 (C) Super Shotgun HandHeld TAG (C) BOOMSTICK! LBX10 |
Melee Mastery | 40 | +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick | Melee Actuators |
Missile Defense | 130 | +1 AMS Damage, -10% Missile Damage Taken | Integrated Adv. AMS Proto Laser AMS Laser AMS BoltOn AMS Integrated Advanced Laser AMS Laser AMS (C) Integrated Laser AMS Proto Laser AMS Adv. AMS |
Missile Mastery | 40 | +1 Accuracy and -1 Recoil for Missiles | Accurate Weapon - Missiles |
Nothing to See Here | 40 | +1 Local ECM, -10% Signature | Jammer |
Obvious Controls | 40 | +1 All Pilot Skills | Ubiquitous |
One with the Machine | 140 | +1 All Pilot Skills | Cockpit TM Interface Cockpit Interface Torso Mount DNI Cockpit Cockpit Interface Buffered VDNI w Small Cockpit Cockpit Interface Vehicular DNI DNI MKII Cockpit Gear/ |
Overclocking | 140 | Headshot Enabled | FCS Adv TC |
Physical Weapon Mastery | 40 | +1 Accuracy and +15% Physical Weapon Damage and Stability dealt | Yen Lo Wang |
Pinpoint Rockets | 160 | +1 Missile Evasion Ignore | Imp. RL20 MARS Rocket 10 Extended Arrow IV OS Artemis+MML 10 Corsair MRM20 ATM 9 (P) SM Heavy RL20 Hydra MRM40 (P) Arrow IV (C) |
Polly! | 160 | +10% Sensors/Sight | Polly |
PPC Mastery | 40 | +2 Eva Ignore for PPC | Accurate Weapon - PPC |
Push the Envelope | 80 | -20% Jump Heat Generation | LAM Turbine Gear/ |
Resilience | 145 | +5% Crit Resist | Endo-Steel (C) Endo-Composite Endo-Steel Structure Endo-Steel Composite Reinforced C.A.S.E. LAM Endo-TSM LAM Composite Structure LAM Endo-Steel LAM Structure Gear/ Protected Actuators |
Ronin | 40 | +1 Pyhsical Weapon Attacks, +10% Pyhsical Weapon Damage and Stability | Way of the Samurai |
Runner | 140 | +1 Walk Move Point | M.A.S.C. (C) TSM Cockpit Hotseat Mk1 Endo-TSM |
Shielded | 140 | -10% Energy Damage Taken | Blue Shield Particle Field Damper Glazed (C) |
Smart Warheads | 40 | +1 Missile Evasion Ignore, +8 Missile Clustering | Artemis V |
Specialist Mastery | 40 | +2 Accuracyfor Specialist and Physical Melee | Accurate Weapon - HandHeld |
Stalker | 140 | +1 Probe, +1 Local ECM | Searchlight AR14 Sheathed Beacon Adv.UAV Warfare Suite Supercharged EWS Nova CEWS (C) Sensor Sentinel AR12 Sheathed Beacon Nova CEWS (C) Beholder |
Steady Aim | 40 | +1 Gunnery, +1 Offensive Push Accuracy, +10% Offensive Push Chance | Stable Weapons |
Supercooled AutoCannons | 40 | -10% Heat generated with AutoCannons | Improved Cooling Jacket - AC |
Supercooled Laser | 40 | -10% Heat generated with Laser | Improved Cooling Jacket - Laser |
Supercooled Missiles | 40 | -10% Heat generated with Missiles | Improved Cooling Jacket - Missile |
Supercooled PPC | 40 | -10% Heat generated with PPC | Improved Cooling Jacket - PPC |
Superior Stabilisation | 150 | -5% Stability Damage Taken | Omni Compact Gyro Omni Heavy Gyro Omni Gyro XXL Omni Dreadnought Gyro Omni UL Gyro OmniMech Gyro Omni Savage Gyro Omni XL Gyro Hyperion Gyro Stabilized UL Gyro Gyro XXL Gyro Defense Mk2 |
Swiss Cheese | 160 | -2 AC Recoil | RAC10 (BRRT) |
Swordmaster | 120 | +1 Accuracy and +5% Physical Weapon Damage and Stability dealt | Katana Cutlass Sword Vibro Sword 1T Sword 1T Vibro Sword 2T Sword 2T Vibro Sword 3T Sword 3T Vibro Sword 4T Sword 4T Vibro Sword 5T Sword 5T Vibro Sword 6T Sword 6T Vibro Sword 7T Sword 7T Vibro Sword 8T Sword 8T Vibro Sword 9T Sword 9T Vibro Sword 10T Sword 10T Long Sword Energy Swords |
The Large Bore | 160 | +100% Gauss Crit, +25% Gauss Stab Damage | Prototype Gauss Rifle BFG 9000 Prototype HGR AP Gauss Rifle Battery |
Thrasher | 120 | +1 Punch Accuracy and +5% Punch Damage and Stability dealt | Hands Hook VibroClaws Ravage Claws Reaper Claws Claws Retractable Blade Spiked Fist |
Tuned Actuators | 140 | +1 Punch/Physical Accuracy, +5% Punch/Physical Damage | Weapon Mount Heat Upper Spiked Upper Recoil Mk1 Lower Melee Weapon OmniPod Hand |
Tuned Engine | 150 | -5% Heat Generated | Prototype Light Fusion Compact XL Engine 300 Supercharged Engine XL Fuel Cell (P) Engine XXL Engine XL Engine Engine Compact Engine XL (C) Engine XXL (C) Engine Light Gear/ LAM XL Engine Compact Heat Sink |
Unyielding | 40 | -20% Stability Damage Taken | Stable |
Vector Plottting | 40 | +1 Evasion Ignore | Anti-Air Targeting |
WITNESS ME! | 40 | +1 All Pilot Skills | Easy to Pilot |
Zeroed In | 40 | +4 Clustering, +10% Called Shot Chance, +1 Called Shot Accuracy | Experimental TC |