Roguetech Wiki/Top section
Please note: This is not a support forum; please talk to us over on Discord for support; Discord Invite - Support and Discussion - Join This Discord!
Please feel free to contribute by creating new articles or expanding existing ones.
If you would to offer a donation the link will take you to our Nexus Donation Page
If you are interested or crazy enough, to help on the wiki. Wiki-only Discord
THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE SMARTER, PUSH THE LIMITS OF THEIR MECHS, AND WOULD LOVE TO GUT YOUR MECH LANCE FROM THE REAR IF YOU LET THEM.
I mean, how fair would it be to just have the player have all these fancy toys?
- The entire Inner Sphere is open to you!
- Persistent online Map! Fight for your faction against REAL PLAYERS!!!
- Custom Starting locations based on Faction Choice.
- TAC (Through Armour Criticals) - Deal critical damage if the armour is compromised or if the weapon hits hard.
- Skill Based Innitiative - Increases the number of turns on a single round and randomizes a bit the turns, as well as offering certain effects by skill points or combat condition of a mech and pilot.
- Custom Mech Engineer components - Mech Engineer is one of the main gameplay experience changing mods added to RogueTech, which allows for many different aspects from the core game between the un-modded BattleTech experience and the RogueTech experience.
- Low Visibility Mod - Adds double-blind rules from MaxTech, but have been heavily adapted to the video game mechanics.
- Ammo Switching and Custom Ammo - There is now Custom Ammo supported, so HMGs, LMGs, MRMs, LBXs, RACs and other weapon systems now have their own ammo types. And with Custom Ammo, you can now use different ammo when firing your weapons. Switch between ammos with Left Click on a right side of weapon slot in combat HUD.
- Massive emphasis on a full sandbox experience.
- The entire game has been re-balanced. This includes bringing persistent evasion back into the fold for light mechs, though there are weapons that handle the little guys more easily if you're willing to invest the tonnage.
- Over 780+ 'Mechs: From the pirate commando with infernos, to the Massive King Crab-0001 with twin Gauss rifles, to the clan mechs like the Mad Cat Mk2, face off against all kinds of enemies.
- Over 159 Custom Vehicles and Variants.
- With the great houses scrambling for superiority and unlocking the secrets of Helm, new weapons arrive on the battlefield, but nothing is cheap.
- However, not everyone you go up against is using the best gear available. Some foes are welding weapons onto other weapons to try to get an edge with less money to work with. Don't laugh, you might get put into this situation just like them.
- Tonnage means nothing! Everything is balanced around what your lance costs, not what it weighs. A well equipped Locust can still kill you!
- Tweak your campaign to whatever difficulty settings you feel like. Want to dance along the edge of bankruptcy every month while haggling your way to victory? Or would you prefer mechs hand-delivered with their original factory wrappings? It's all customizable.