We don't have any ETA and we never had. Next patch just happens. Usually it gets released when LA clicks on the wrong button. The hope is the new Online Map (with stores!) and Playable Tanks out in the next big patch. These are both moving targets - the goal is for it to be playable, not to meet some absurd deadline. The estimate as of Aug 2020 is just before Christmas 2020. Again for emphasis: Moving Targets.
|ONLINE CURRENTLY DISABLED|
War[edit | edit source]
Basics[edit | edit source]
Influence[edit | edit source]
Influence is the % of control a faction has over a system. Each successful mission earn your employer influence according to these rules:
That influence transfers from OpFor to employer directly. If OpFor influence reaches 0, all influence is subtracted from other factions in the system in equal parts.
A failed mission removes half its influence value from the employer and gives it to OpFor.
Example[edit | edit source]
System of New Venice owned by Marian Hegemony and bordered by Addhara (also Marian) and Paulinus (owned by Lothian League). System of New Venice influenced by Marians (70%), Lothians (15%) and local government (15%)
We do a 2.5☠ mission in New Venice for Marians against Lothians. Being chivalrous, we pick only reputation (+12 of it), asking for minimum c-bills and salvage for our efforts.
If we win, the Marians get:
Total: +24 influence. The Marian Hegemony takes all 15 influence from the Lothian League and 9 more influence from local government. Control of the system will be as follows: Marian Hegemony (94%) and local government (6%)
If we lose, the Marians loses half of that rounded up (12%) toward the Lothians. Control of system will be as follows: Marian Hegemony (58%), Lothian League (27%) and local government (15%)
Fortifications[edit | edit source]
IT Stuff(How does it work)[edit | edit source]
Maps[edit | edit source]
Here you can find the current state of the war if you don't want to start the game just to view it: Browser Map