NTG-D

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Description[edit | edit source]

This missile boat carries four LRM-20 launchers, each of which is slaved to an Artemis IV FCS. Six tons of ammunition is barely enough to keep it firing for a minute. A Large Pulse Laser and Medium Pulse Laser are effective backup weapons.


Mech HP[edit | edit source]

Left Center Right
Arms/Head A=100/120
S=60
A=45/45
S=16
A=100/120
S=60
Torso FA=120/160
RA=40/80
S=80
FA=160/230
RA=51/115
S=80
FA=120/160
RA=40/80
S=80
Legs A=116/160
S=80
A=116/160
S=80
TOTAL: A=1008/1430 S=536


Loadout[edit | edit source]

Fixed Dynamic
  • 1x Engine Core 300
  • 1x Engine XL (C)
  • 2x Engine
  • 1x Endo-Steel (C)
  • 1x OmniMech Gyro
  • 1x Combat Computer
  • 10x Ammo LRM
  • 2x OmniPod Lower Arm
  • 2x Shoulder
  • 2x Upper Arm
  • 1x Ferro-Fibrous (C)
  • 1x Heat Sink Kit (C)
  • 2x Foot
  • 2x Hip
  • 2x Lower Leg
  • 2x Upper Leg
  • 1x Cockpit (C)
  • 1x Engine HS + 2
  • 1x FCS Artemis IV (C)
  • 4x Jump Jet (H)
  • 1x Large Pulse Laser (C)
  • 1x Medium Pulse Laser (C)
  • 4x LRM20 (C)


Factions[edit | edit source]


Mech Bay[edit | edit source]

Mechdef night gyr NTG-D.png