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Marauder C
UixTxrIcon marauder
Signature
MAD-C
Class
HEAVY
Tonnage
75
Base Move
4
HardPoints
3B 4E 1S 20JJ
Total Health
A=1040/1430 S=536
RT Module
Eras-ClanInvasion3061-Base
Compatible Variants
Factions

Description[ | ]

A Clan-tech retrofit of the classic MAD-3R Marauder, designed for use by second-line garrison and solahma forces, the Marauder C replaced some of the Inner Spheroid weaponry with Clan equivalents. The Marauder C swapped the PPCs for a pair of Clan-tech Large Pulse Lasers and the standard autocannon for a Ultra AC/5 model, but retained the IS medium lasers. The munitions for the autocannon were also protected with CASE.

Drop Cost Multiplier: 1.11

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy
40 NarrowLow Profile (Quirk) Hull Down: +1 Defense, -5% Visibility
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=110/120
S=60
A=45/45
S=16
A=110/120
S=60
HardPoints [ 2E ] [ 2E ]
Fixed
Dynamic
Torso Health FA=125/160 RA=40/80
S=80
FA=175/230 RA=70/115
S=80
FA=125/160 RA=40/80
S=80
HardPoints [ 1B ] [ 1S ] [ 2B ]
Fixed
Dynamic
Legs Health A=100/160
S=80
A=100/160
S=80
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_marauder_MAD-C.json

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