Marauder II MAD-10D | |
---|---|
Signature |
MAD-10D |
Class |
ASSAULT |
Tonnage |
100 |
Base Move |
4 |
HardPoints |
6E 1M 1S 20JJ |
Total Health |
A=1540/1900 S=711 |
RT Module |
Eras-DarkAge3131--Base |
Compatible Variants | |
Factions | |
Description[ | ]
Appearing in 3012, the Marauder II is a redesign of the classic Marauder, turning the 75 ton Heavy Mech into a 100 ton Assault. Originally a Wolf's Dragoons exclusive Mech, it wasn’t until after the 4th War of Succession in 3030 that the Mech would spread beyond the Dragoons. Powered by a 400-rated XL Engine, the Marauder II MAD-10D is armed with a Large Re-Engineered Laser, paired Can ER PPC’s and Medium X-Pulses.
Drop Cost Multiplier: 1.18
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy |
40 | NarrowLow Profile (Quirk) | Hull Down: +1 Defense, -5% Visibility |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=170/170 S=85 |
A=45/45 S=16 |
A=170/170 S=85 |
HardPoints | [ 2E 1M ] | [ 3E ] | ||
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=160/210 RA=60/105 S=105 |
FA=225/310 RA=80/155 S=105 |
FA=160/210 RA=60/105 S=105 |
HardPoints | [ 1E ] | [ 1S ] | ||
Fixed | ||||
Dynamic | ||||
Legs | Health | A=205/210 S=105 |
A=205/210 S=105 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\DarkAge3131-\Base\mech\mechdef_marauder_ii_MAD-10D.json