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Hitman HM-2
Hitman
Signature
HM-2
Class
LIGHT
Tonnage
30
Base Move
7
HardPoints
4E 2S 20JJ
Total Health
A=520/645 S=241
RT Module
Eras-ClanInvasion3061-Base
Compatible Variants
Factions

Description[ | ]

The Hitman was designed to work as a spotter 'Mech for advanced Arrow IV missile artillery rounds. In order to do this, the 'Mech is built to be able to close to effective range for its Forward-1 Target Acquisition Gear spotting gear rapidly with a Kagushima 210 XL propelling it up to 118.8 km/h and a MASC system pushing the 'Mech up to 151.2 km/h in short bursts. The 'Mech also carries an Apple Churchill Guardian ECM Suite to foul any enemy electronics warfare equipment and a Wunderland Beagle Active Probe to detect any hidden enemy units. With the recent invention of semi-guided LRMs the Hitman can also guide LRM fire to a unit targeted with its TAG unit. The Hitman carries five tons of armor protection to protect it against any attacks that may hit it.

Drop Cost Multiplier: 0.99

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Scout: +1 Probe, +15% Visions&Sensors
40 Stable Weapons (Quirk) Steady Aim: +1 Gunnery, +1 Offensive Push Accuracy, +10% Called Shot Chance
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=45/50
S=25
A=45/45
S=16
A=45/50
S=25
HardPoints [ 1E ] [ 3E ]
Fixed
Dynamic
Torso Health FA=60/70 RA=20/35
S=35
FA=100/100 RA=35/50
S=35
FA=60/70 RA=20/35
S=35
HardPoints [ 1S ] [ 1S ]
Fixed
Dynamic
Legs Health A=45/70
S=35
A=45/70
S=35
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_hitman_HM-2.json

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