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Hatchetman HCT-P
HachetmanS
Signature
HCT-P
Class
MEDIUM
Tags
Prototype - Legendary
Tonnage
50
Base Move
5
HardPoints
2B 4E 3M 1S 20JJ
Total Health
A=923/1045 S=396
RT Module
Optionals-PirateTech-Flashpoint
Compatible Variants
  • HCT-P
Factions

Description[ | ]

Would'cha look at this! Not only did they salvage and abuse a perfectly fine Hatchetman, they've put spikes all over it, even the Hatched got cut and filed down to be 'Spikey'....

Drop Cost Multiplier: 1.06

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy
40 Melee Actuators (1) (Quirk) Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
110 Spiked (2) Hardened Plates: -3% Damage Taken, TAC Immune
120 Spiked Fist Thrasher: +1 Punch Accuracy and +5% Punch Damage and Stability dealt
140 Leg Spiked Boots Asskickah: +1 DFA/Kick Accuracy, +5% DFA/Kick Damage
Right Center Left
Arms/Head Health A=80/80
S=40
A=45/45
S=16
A=80/80
S=40
HardPoints [ 2B 1M ] [ 1S ] [ 2E ]
Fixed
Dynamic
Torso Health FA=110/120 RA=47/60
S=60
FA=130/160 RA=54/80
S=60
FA=110/120 RA=47/60
S=60
HardPoints [ 1E ] [ 1E 2M ]
Fixed
Dynamic
Legs Health A=110/120
S=60
A=110/120
S=60
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.0.10 || Wiki 2.4 || ID: \Optionals\PirateTech\Flashpoint\mech\mechdef_hatchetman_HCT-P.json

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