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Hatchetman HCT-3F
UixTxrIcon hatchetman
Signature
HCT-3F
Class
MEDIUM
Tonnage
45
HardPoints
1B 2E 2S 20JJ
Total Health
A=600/945 S=361
RT Module
Base FlashPoint
Compatible Variants
Factions

Description[ | ]

Hatchetman 3Fs are the king of the close quarters fight. Packing high impact short range weaponry, and a unique melee Hatchet, any target is in danger when close to the Hatchetman. The Hatchetmans lighter armor requires it to rely on maneuvering and ambushing to stay in the fight.

Quirk: Melee Actuators

Drop Cost Multiplier: 1.01

Mech Affinity
  • Fighter (20): +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy

Mech Bay[ | ]

  • QUIRK: Melee Actuators
  • Special: Fixed - Hatchet 4T


Fixed Gear Affinity
Hatchet 4T Barbarian (120): +10% Physical Weapon Damage and Stability dealt
Melee Actuators Melee Mastery (40): +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick
Left Center Right
Arms/Head Health A=60/70
S=35
A=30/45
S=16
A=60/70
S=35
HardPoints [ 1E ] [ ] [ 1E ]
Fixed
Dynamic
  • 1x Cockpit [1]
Torso Health FA=80/110 RA=20/55
S=55
FA=100/140 RA=30/70
S=55
FA=80/110 RA=20/55
S=55
HardPoints [ 1S ] [ 1S ] [ 1B ]
Fixed
Dynamic
Legs Health A=60/110
S=55
A=60/110
S=55
HardPoints [ ] [ ]
Fixed
Dynamic
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