Mechs/GST-50

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Ghost GST-50
Signature
GST-50
Class
MEDIUM
Tonnage
50
Total HardPoints
1B 3E 2M 2S 20JJ
Total Health
A=901/1045 S=396
RT Module
Republic 3081-3130
Compatible Variants
Factions

Description[edit | edit source]

Developed as a complement to the Griffin in the later years of the Jihad, the Ghost is a medium strike 'Mech that saw considerable use in the years after the formation of the Republic of the Sphere. Developed by the Lyran Commonwealth and elements of the former Free Worlds League the Ghost carries an extensive array of electronic warfare equipment into combat. A Beagle Active Probe allows the Ghost to find enemy units, while Stealth Armor and a Guardian ECM Suite allows the 'Mech to live up to its name. With excellent land speed and formidable medium-range weaponry, the Ghost is ideal for hunter-killer and heavy raiding missions, especially when paired with Griffins. This variant developed in 3087 replaces the standard weapons with a pair of Large Pulse Lasers, an ER Small Laser, and a single SRM-6. Built around an Endo Steel skeleton, this version uses a Defiance 300 Light Fusion Engine and standard armor with CASE to protect itself.

Quirk: Improved Sensors

Drop Cost Multiplier: 1.06

Mech Affinity
  • Scout (20): +1 Probe, +15% Visions&Sensors
Special Tags

Legendary

Mech Bay[edit | edit source]


Left Center Right
Arms/Head Health A=80/80
S=40
A=45/45
S=16
A=80/80
S=40
HardPoints [ 1E ] [ ] [ 2E ]
Fixed
Dynamic
Torso Health FA=120/120 RA=45/60
S=60
FA=130/160 RA=56/80
S=60
FA=120/120 RA=45/60
S=60
HardPoints [ 1M ] [ 1B ] [ 1M ]
Fixed
Dynamic
Legs Health A=90/120
S=60
A=90/120
S=60
HardPoints [ ] [ ]
Fixed
Dynamic