Flea FLE-14 | |
---|---|
Signature |
FLE-14 |
Class |
SQUAD |
Tonnage |
30 (2x 15) |
Base Move |
9 |
HardPoints |
2E 20JJ |
Total Health |
A=158/547 S=137 |
RT Module |
Eras-ClanInvasion3061-Base HeavyMetal |
Compatible Variants | |
Factions | |
|
Description[ | ]
Entering production in 2519 the FLE-14 Flea was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design than the true Flea. It was capable of a maximum ground speed of nearly 150 km/h with a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit.
Drop Cost Multiplier: 0.97
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Agile: +1 Defense & +1 Melee Defense |
40 | Improved Lifesupport (Quirk) | Lifeboat: +1 Guts, +1 Piloting, +1 Pilot Bonus Health |
60 | Generic | Master: +1 Tactics Boost |
90 | Ultralight Mech (1) | Alacrity: +1 Evasion Generated |
100 | Generic | Elite: +1 Gunnery Boost |
120 | Armor (4) | Hardy: -3% Damage Taken |
140 | Cockpit (2) | I See You: +1 Sensors/Probe Detection, +10% Sensors Range |
145 | Structure (4) | Resilience: +5% Crit Resist |
150 | Standard Engine | Tuned Engine: -5% Heat Generated |
150 | Jump Jet x4 | Afterburner: +5% Jump Distance |
Health | A=80/275 S=130 |
||
---|---|---|---|
HardPoints | [ 1E ] | ||
Fixed | |||
Dynamic | |||
Health | A=80/275 S=1 |
||
HardPoints | [ 1E ] | ||
Fixed | |||
Dynamic | |||
Shared | Components | ||
Fixed |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base HeavyMetal\mech\mechdef_flea_FLE-14.json