Mechs/CGR-2A2
< Mechs
Charger CGR-2A2 | |
---|---|
Signature |
CGR-2A2 |
Class |
ASSAULT |
Tonnage |
80 |
Total HardPoints |
1E 5M 2S 20JJ |
Total Health |
A=806/1530 S=571 |
RT Module |
CivilWar 3062-3067 |
Compatible Variants | |
Factions | |
Description[edit | edit source]
A Periphery modification of the Charger, the 2A2 had one ton of armor removed and its weapons stripped out. In their place, the 2A2 carried a medium laser and five Rocket Launcher 10s. This modification gave the Charger an immense amount of firepower that could be used in one shot or over the course of a battle. With the Charger's role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech.
Quirk: Barrel Fist
Drop Cost Multiplier: 1.12
Mech Affinity |
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Mech Bay[edit | edit source]
- QUIRK: Barrel Fist
Left | Center | Right | ||
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Arms/Head | Health | A=75/130 S=65 |
A=45/45 S=16 |
A=75/130 S=65 |
HardPoints | [ 1M ] | [ ] | [ 1E ] | |
Fixed |
Arm Limit: Lower |
Arm Limit: Hand | ||
Dynamic |
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Torso | Health | FA=100/170 RA=25/85 S=85 |
FA=130/250 RA=31/125 S=85 |
FA=100/170 RA=25/85 S=85 |
HardPoints | [ 2M ] | [ ] | [ 2M ] | |
Fixed | ||||
Dynamic |
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Legs | Health | A=100/170 S=85 |
A=100/170 S=85 | |
HardPoints | [ ] | [ ] | ||
Fixed | ||||
Dynamic |