Mechs/CGR-1A5

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Charger CGR-1A5
Signature
CGR-1A5
Class
ASSAULT
Tonnage
80
Total HardPoints
1B 2E 2M 1S 20JJ
Total Health
A=1200/1530 S=571
RT Module
Base 3061
Compatible Variants
Factions

Description[edit | edit source]

The 1A5 variant of the Charger was one of the first variants of the Charger made to take it from the role of scout to assault 'Mech. A Capellan modification to the CGR-1Ls they received as part of the Kapteyn Accords, the engine was downgraded to a 320 version, which reduced the maximum speed of the 'Mech to 64.8 km/h, and four of the small lasers were removed. In their place was a Tomodzuru Autocannon/20 as its primary weapon, two Bical SRM-6 launchers and an Argra 3L Medium Laser, while the 'Mech's armor was increased by five tons. This made the CGR-1A5 extremely dangerous at close ranges and gave it a speed comparable to most 'Mechs in the heavy weight class, while carrying armor on par with other eighty-ton 'Mechs.

Quirk: Barrel Fist

Drop Cost Multiplier: 1.12

Mech Affinity
  • Brute (20): +10% Punch&Kick Damage&Stability

Mech Bay[edit | edit source]


Left Center Right
Arms/Head Health A=120/130
S=65
A=45/45
S=16
A=120/130
S=65
HardPoints [ ] [ 1E ] [ ]
Fixed
Dynamic
Torso Health FA=130/170 RA=40/85
S=85
FA=195/250 RA=50/125
S=85
FA=130/170 RA=40/85
S=85
HardPoints [ 2M ] [ 1E ] [ 1B ]
Fixed
Dynamic
Legs Health A=165/170
S=85
A=165/170
S=85
HardPoints [ ] [ ]
Fixed
Dynamic