Axman AXM-1N | |
---|---|
Signature |
AXM-1N |
Class |
HEAVY |
Tonnage |
65 |
Base Move |
4 |
HardPoints |
1B 5E 1S 20JJ |
Total Health |
A=900/1310 S=491 |
RT Module |
Eras-ClanInvasion3061-Base FlashPoint |
Compatible Variants | |
Factions | |
|
Description[ | ]
Developed by Team Banzai as the big brother of the highly successful Hatchetman, the Axman was designed exclusively to be a 'Mech killer. The Axman was also intended as a symbol of solidarity throughout the Federated Commonwealth by using components that were produced in Davion, Steiner, and even former Liao space.
Drop Cost Multiplier: 1.07
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy |
40 | Melee Actuators (1) (Quirk) | Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=75/100 S=50 |
A=45/45 S=16 |
A=75/100 S=50 |
HardPoints | [ 4E ] | |||
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=105/150 RA=40/75 S=75 |
FA=135/210 RA=40/105 S=75 |
FA=105/150 RA=40/75 S=75 |
HardPoints | [ 1B 1E ] | [ 1S ] | ||
Fixed | ||||
Dynamic |
2x Ammo AC20
| |||
Legs | Health | A=120/150 S=75 |
A=120/150 S=75 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
2x Jump Jet (H)
|
2x Jump Jet (H)
|
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base FlashPoint\mech\mechdef_axman_AXM-1N.json