MARAUDER

From Roguetech Wiki
Jump to: navigation, search
Marauder
Marauder
Details
Name
Marauder
Weight
75
Class
Heavy

Description[edit | edit source]

The Marauder was first built by General Motors in 2612 for use as an attack and direct fire support BattleMech. The first 'Mech to diverge from the traditional humanoid shape of previous machines, the Marauder was one of the most well-known 'Mechs in existence and originally meant to usher in a new generation of 'Mechs. Unfortunately, with the fall of the Star League, this new generation never quite materialized. On its own merits though, the Marauder was a devastatingly powerful 'Mech, outclassed only by larger machines like the Stalker and BattleMaster.

During the years of the Star League the Marauder was a favorite in the Gunslinger Program thanks to its tremendous firepower, while its advanced electronics endeared it to many battalion and regimental commanders. On the hellish battlefields of the Succession Wars, massed formations of Marauders proved devastating as shock units in breaking through enemy lines. However, the rarity of these 'Mechs (House Liao only fielded several hundred Marauders total in 2828) often meant they had to be paired with other, similar 'Mechs such as the Warhammer and Thunderbolt.

When the Helm Memory Core was recovered, the Marauder was an obvious candidate for lostech upgrades. House Davion were among the first to field an updated variant, but their eagerness backfired when House Kurita captured Quentin - and its Marauder factory - in the War of 3039. With the Kuritans in possession of this first variant, the Federated Commonwealth decided to build a second using a different configuration. Other lostech-inspired variants were also built in time for the Clan Invasion.

A second revitalization of the Marauder occurred at the hands of the Capellan Confederation, though notably they had never before built the 'Mech themselves. On behalf of Ceres Metals Industries, the Chancellor himself, Sun-Tzu Liao, negotiated a deal to acquire the design from General Motors in exchange for allowing HildCo Interplanetary to resume exporting its products to the Federated Suns. While a success, disturbing rumors from the Periphery reported a number of these seemingly backwater realms fielding updated Marauders of their own, with origins suspected to be of a sinister nature.

Variants[edit | edit source]

Name Signature FACTIONS (3039+) Weight Class Hardpoints Current Quirks
MAD-3D
75 HEAVY 0B 6E 0M 2S 5JJ .
MAD-3L
75 HEAVY 2B 4E 0M 2S 5JJ .
MAD-3M
75 HEAVY 2B 4E 0M 2S 5JJ .
MAD-3R
75 HEAVY 2B 4E 0M 2S 5JJ .
MAD-2R 75 HEAVY 2B 4E 0M 0S 5JJ SLDF Royal

-5% heat generated

-6 heat per turn

MAD-1R 75 HEAVY 2B 4E 0M 0S 5JJ .
MAD-5L
75 HEAVY 1B 5E 0M 2S 5JJ .
MAD-9S 75 HEAVY 2B 4E 0M 2S 5JJ
MAD-DER 75 HEAVY 8B 8E 8M 8S 5JJ
MAD-S7 (GUNGNIR)

(Elite)

75 HEAVY 12B 14E 11M 11S 5JJ "Solaris Champion"

+20% Gauss & PPC Damage

+2 Gauss & PPC Accuracy

-10% Damage taken

Cannot Equip Combat Shields

Cannot equip Melee Weapons

Cannot equip PPC Capacitor

Cannot equip TTS