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Inner Sphere Standard RX
BA ISStandard
Signature
IS-RX
Class
BA
Tags
OmniMech
Tonnage
5 (5x 1)
Base Move
1
HardPoints
10BA 20JJ
Total Health
A=220/272 S=128
RT Module
Optionals-RISCtech-Base
Compatible Variants
  • IS-RX
Factions

Description[ | ]

The Inner Sphere Standard was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. Lacking any battlefield salvage on which to base their development though, engineers were forced to work off of ancient rumors of early power armor suits like the Nighthawk, more akin to armored Exoskeletons than the 'Toads' currently rampaging through known space, and these prototypes fared poorly during testing. It took salvage from the first victories over the Clans to truly kick-start the development of battle armor. The New Avalon Institute of Science was the first to reproduce in part the Clans' Elemental armor as the Inner Sphere Standard.

Drop Cost Multiplier: 0.89

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
40 Experimental Design (Quirk) Nothing to See Here: +2 Local ECM, -10% Signature
60 Generic Master: +1 Tactics Boost
80 Magnetic Battle Claws Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
90 Controls (3) Skeet Shooter: +1 Evasion Ignore
90 Ground Motive System (1) Alacrity: +1 Evasion Generated
100 Battle Armor (2) Dodge!: +1 Defense
100 Generic Elite: +1 Gunnery Boost
120 Advanced Armor Hardy: -3% Damage Taken
120 BA Jump Jets (3) Jumpy: +33% Jump Distance
145 Experimental Structure Resilience: +5% Crit Resist
Health A=44/55
S=25
A=44/55
S=25
HardPoints [ 2BA ] [ 2BA ]
Fixed
Dynamic
Health A=44/55
S=25
A=44/55
S=25
A=44/55
S=25
HardPoints [ 2BA ] [ 2BA ] [ 2BA ]
Fixed
Dynamic
Shared Components
Fixed

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Optionals\RISCtech\Base\mech\mechdef_inner_sphere_standard_IS-RX.json

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