Mechs/HNT-152

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Description[edit | edit source]

The Hornet debuted in 2760 as an urban recon 'Mech, but lack of interest forced the design to be shelved two years later. In 2990, Kallon Industriesrediscovered the blueprints and resumed production. The upgraded HNT-171 started production in 3051. The production line was destroyed by the Capellans in 3069. The 'Mech is designed around the concept of being able to swiftly move through an urban environment with relatively heavy armor. Overall, because of its eclectic mix of weapons and relatively slow speed, the Hornet is only somewhat effective when inside of a city. When caught outside an urban environment the 'Mech is hard pressed to defend itself.


Mech HP[edit | edit source]

Left Center Right
Arms/Head A=30/30
S=15
A=40/45
S=16
A=30/30
S=15
Torso FA=40/50
RA=10/25
S=25
FA=40/60
RA=20/30
S=25
FA=40/50
RA=10/25
S=25
Legs A=30/50
S=25
A=30/50
S=25
TOTAL: A=320/445 S=171


Loadout[edit | edit source]

  • QUIRK: Narrow/Low Profile


Fixed Dynamic
  • 1x Ammo SRM
  • 2x Shoulder
  • 2x Upper Arm
  • 1x Armor
  • 1x Engine Core 100
  • 1x Engine
  • 1x Cooling
  • 2x Foot
  • 2x Hip
  • 2x Lower Leg
  • 2x Upper Leg
  • 1x Structure
  • 1x Cockpit
  • 1x Life Support - A
  • 1x Life Support - B
  • 1x Engine HS
  • 1x FCS Standard
  • 1x Gyro
  • 6x Heat Sink
  • 5x Jump Jet (S)
  • 1x Sensors Basic
  • 1x Medium Laser
  • 1x Small Laser
  • 1x SRM4


Compatible Variants[edit | edit source]

  • HNT-151
  • HNT-152
  • HNT-161
  • HNT-171
  • HNT-172
  • HNT-181
  • HNT-182


Factions[edit | edit source]


Mech Bay[edit | edit source]

Mechdef hornet HNT-152.png