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Description[ | ]

ID: Ammo_AmmunitionBox_Inferno_SRM

Manufacturer: Generic

Infernos are special fuel-air missile munitions that are a development of the incendiary weapons of the mid-twentieth century. They combine flammable chemicals with an adhesive compound to shower their targets with a burning gel. This gel is designed to increase a 'Mech's heat levels to the point where the DI computer shuts down the 'Mech's Fusion Engine. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.

Attributes[ | ]

Tonnage Slots Value Allowed Locations Disallowed Locations
1 1 85200 All All
    • +4 heat damage dealt
    • -70% Short-Range Missile damage
    • Always ignites terrain
    • 2 burn strength
    • 1 burn duration
    • Target generates 1 heat for 2 turns.
    • Inferno Short Range Missile Ammo - 100 Shots
    • Missile has 2 HP
    • Volatile Ammo rolls Twice to explode
    • 85 Cbills Cost per Shot.

Ammo Stats[ | ]

Ammo Component Explosion
Self Damage Per Round
Capacity Cost Per Round Norm Heat Stab
100 85 2 6 1

Used By Mechs[ | ]

Mechs
ABSII-O ARC-9K AWS-8BQ
BNC-PM aka PYROMANIAC BRN-2 BSW-S2R
COM-2I CPLT-C1 aka BUTTERBEE CPLT-S7 aka BASILISK
CTF-1E DLR-OA DMO-1K
DMO-2K DRG-1R DV-P aka BANDIT
FRB-1E FRB-2E FRB-S7 aka KUN LUN FENG
HZD-1A HZD-1B HZD-2
HZD-2A LGB-14C LGB-14C2
MAL-4X MDD-MKII MDD-MKIIA
MED-1 MED-5 OSR-4C -OSIRIS-
RVN-LR aka DAGGER SD1-OS SHD-2I
TI-1A TI-1AR TLS-0B
TLS-0C UM-R71 UZL-P
UZL-RX VND-BR aka BUTCHER VT-BL
WHK-B WSP-1L WTH-0
YMN-10-OR

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