Gear/Ammo LRM

From Roguetech Wiki
Jump to: navigation, search

Description[edit | edit source]

Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.

Attributes[edit | edit source]

Tonnage Slots Value
1 1 30000
    • Missile has 2 HP
    • Long Range Missile Ammo - 120 Shots
    • 25 Cbills Cost per Shot.

Ammo Stats[edit | edit source]

Ammo Component Explosion
Self Damage Per Round
Capacity Cost Per Round Norm Heat Stab
120 25 4 1