Equipment/Arm Upgrades

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Arm Upgrades[edit | edit source]

This page provides overview of Arm Upgrades available in RogueTech mod.

List of Arm Upgrades[edit | edit source]

Item Actuator Bonuses Omni Mech Weight Slots Value
Claws Hand Melee Accuracy: +2
Melee Damage: +40%
Base Melee Damage: +10
Melee Stability Damage: +25%
Melee Critical Chance: +50%
20% of 1/10 Chassis Tonnage 3 1,150,000
Hands Hook Hand Melee Damage: +20%
Melee Stability Damage: +20%
10% of 1/10 Chassis Tonnage 1 80,000
Hands Melee Hand Melee Accuracy: +1
Melee Damage: +15%
Melee Stability Damage: +10%
10% of 1/10 Chassis Tonnage 1 80,000
Hands Melee+ Hand Melee Accuracy: +1
Melee Damage: +25%
Melee Stability Damage: +15%
20% of 1/10 Chassis Tonnage 1 160,000
Hands Melee++ Hand Melee Accuracy: +1
Melee Damage: +35%
Melee Stability Damage: +20%
30% of 1/10 Chassis Tonnage 1 240,000
Lower Melee Lower Arm Melee Accuracy: +1
Melee Damage: +10%
Melee Stability Damage: +10%
10% of 1/10 Chassis Tonnage 1 60,000
Lower Melee+ Lower Arm Melee Accuracy: +1
Melee Damage: +15%
Melee Stability Damage: +15%
10% of 1/10 Chassis Tonnage 1 120,000
Lower Melee++ Lower Arm Melee Accuracy: +1
Melee Damage: +20%
Melee Stability Damage: +20%
15% of 1/10 Chassis Tonnage 1 180,000
Omni Blade Lower Arm Melee Accuracy: +2
Melee Damage: +15%
Base Melee Damage: +10
Melee Stability Damage: +10%
Melee Critical Chance: +25%
Y 1 3 1,150,000
Retractable Blade Hand Melee Accuracy: +2
Melee Damage: +15%
Base Melee Damage: +5
Melee Stability Damage: +10%
Melee Critical Chance: +25%
1 2 1,150,000
Spiked Fist Hand Melee Accuracy: +1
Melee Damage: +20%
Base Melee Damage: +5
Melee Stability Damage: +20%
Melee Critical Chance: +100%
25% of 1/10 Chassis Tonnage 2 1,150,000
Upper Armored Upper Arm
Shoulder
Armor: +10%
Structure: +10%
CASE: 10 points of damage
10% of 1/10 Chassis Tonnage 2 150,000
Upper Hardened Upper Arm
Shoulder
Damage Taken: -5%
Critical Hits: -5%
CASE: 10 points of damage
10% of 1/10 Chassis Tonnage 2 180,000
Upper Recoil Upper Arm Recoil: -1 10% of 1/10 Chassis Tonnage 1 150,000
Upper Recoil+ Upper Arm
Shoulder
Recoil: -1
Accuracy: +1
10% of 1/10 Chassis Tonnage 2 350,000
Upper Spiked Upper Arm
Shoulder
Melee damage Taken: -10%
Melee Damage: +10%
CASE: 10 points of damage
10% of 1/10 Chassis Tonnage 2 120,000
Weapon Mount Lower Arm Accuracy: +2
Firing Arc: +10%
Melee Accuracy: -4
10% of 1/10 Chassis Tonnage 1 100,000
Weapon Mount+ Lower Arm Accuracy: +2
Recoil: -1
Firing Arc: +20%
Melee Accuracy: -3
10% of 1/10 Chassis Tonnage 1 150,000
Weapon Mount++ Lower Arm Accuracy: +3
Recoil: -1
Firing Arc: +30%
Melee Accuracy: -2
10% of 1/10 Chassis Tonnage 2 200,000
Combat Shield (M) Combat Shield
Lower Arm
Hand
Grants Bullwark
Damage Taken: -10%
Jump Distance: -15%
Visibility: +15%
Sensor Signature: +15%
1.5 3 500,000
Combat Shield (S) Combat Shield
Lower Arm
Hand
Grants Bullwark
Damage Taken: -5%
Jump Distance: -10%
Visibility: +10%
Sensor Signature: +10%
1 2 300,000
Combat Shield (L) Combat Shield
Lower Arm
Hand
Grants Bullwark
Damage Taken: -15%
Jump Distance: -20%
Visibility: +20%
Sensor Signature: +20%
2 4 900,000
Cargo Grip Hand Melee Stability Damage: +20
Melee Stability Damage: +40%
Melee Damage: +55%
Melee Accuracy: -1
2 3 50,000
Excavator Claw Hand Melee Damage: +20
Melee Stability Damage: +30%
Melee Damage: +55%
Melee Accuracy: -1
2 3 50,000
Omnipod Lower Arm Lower Arm Accuracy: +1
Melee Damage: +10%
Melee Stability Damage: +5%
Standing Up Roll: +5%
Y 0 1 40,000
Omnipod Hand Hand Melee Accuracy: +1
Melee Damage: +10%
Melee Stability Damage: +10%
Y 0 1 60,000