Mechs/BMB-14K

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Description[edit | edit source]

An upgrade of mothballed BMB-10Ds and -12Ds reintroduced by the Combine in response to the Alliance's -05As, the -14K strips out the weapons and equipment and adds a half ton of armor. Four MML 7s provide firepower at all ranges, though the five tons of ammunition are vulnerable in their arm mount. A C3 Slave Unit allows the 14K to share targeting telemetry with like-equipped friendly units and three Machine Guns linked to a Machine Gun Array in the right arm can prove devastating to unarmored infantry.


Mech HP[edit | edit source]

Left Center Right
Arms/Head A=100/110
S=55
A=45/45
S=16
A=100/110
S=55
Torso FA=110/150
RA=40/75
S=75
FA=150/220
RA=65/110
S=75
FA=110/150
RA=40/75
S=75
Legs A=150/150
S=75
A=150/150
S=75
TOTAL: A=1060/1345 S=501


Loadout[edit | edit source]

  • QUIRK: Stable


Fixed Dynamic
  • 1x Ammo LRM DF
  • 2x Ammo LRM [DBL]
  • 1x Ammo MG
  • 2x Hand
  • 2x Lower Arm
  • 2x Shoulder
  • 2x Upper Arm
  • 1x Armor
  • 1x Engine Core 325
  • 2x Engine
  • 1x Engine XL
  • 1x Heat Sink Kit (D)
  • 2x Foot
  • 2x Hip
  • 2x Lower Leg
  • 2x Upper Leg
  • 1x Structure
  • 1x C3 Unit
  • 1x Cockpit
  • 1x Life Support - A
  • 1x Life Support - B
  • 1x Engine HS
  • 1x FCS Standard
  • 1x Gyro
  • 1x Sensors Basic
  • 3x MG
  • 4x MML7


Compatible Variants[edit | edit source]

  • BMB-05A
  • BMB-10D
  • BMB-12D
  • BMB-14C
  • BMB-14K


Factions[edit | edit source]


Mech Bay[edit | edit source]

Mechdef bombardier BMB-14K.png