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Bane 4
Bane
Signature
B-4
Class
ASSAULT
Tags
Clan
Tonnage
100
Base Move
3
HardPoints
2B 2E 3M 1S 20JJ
Total Health
A=1520/1900 S=711
RT Module
Eras-CivilWar3062-3067-Base
Compatible Variants
Factions

Description[ | ]

The Bane 4 is designed to address the ammunition-dependency of the earlier Banes. In this upgrade, Clan Jade Falcon scientists changed many elements of the Bane slightly, resulting in a 'Mech with a different appearance than its predecessors. Its focus is also short range, as evidenced by twin Ultra Autocannon/20s. Six tons of ammunition is adequate, though only barely. Three ATM 6s, along with four tons of ammunition, give the design great flexibility at all ranges. A single ER Large Laser allows the 'Mech to stay in the fight in the event its ammunition bins have run dry. Seventeen double heat sinks are unequal to the task assigned to them.

Drop Cost Multiplier: 1.22

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Scrapper: Ace Pilot & Multi-Tracker
40 Extended Torso Twist (Quirk) Cant Touch This: +1 Defense
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=170/170
S=85
A=45/45
S=16
A=170/170
S=85
HardPoints [ 1B ] [ 1B ]
Fixed
Dynamic
Torso Health FA=160/210 RA=50/105
S=105
FA=230/310 RA=65/155
S=105
FA=160/210 RA=50/105
S=105
HardPoints [ 1M 1S ] [ 1E ] [ 1E 2M ]
Fixed
Dynamic
Legs Health A=210/210
S=105
A=210/210
S=105
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\CivilWar3062-3067\Base\mech\mechdef_bane_B-4.json

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